JV-ODE For BlitzMax (Win32) Released

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@Cygnus: Cheers mate ;)

@Neuro: Thanks, check your inbox for the shiny new BlitzMax version :)

@simonh: I will definitely be looking at making a fully cross-platform BlitzMax module, it isn't likely to be in the form of JV-ODE though as it will need to be built specifically for BlitzMax from the ground up. It all depends on how successful the early testing goes really. One problem is that I have no access to a mac, so that may trip me up a little. As soon as I have a better idea I'll be sure to let you know ;)

Your Mini-B3D engine looks very promising btw, how's it going so far?
[edit] Ah you've posted a new worklog since I last looked... reading now :)