1280/1024=1?

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I there, just this few lines, i don't understand why the result is 1 ! I'm on 1.96 version

Graphics3D 640,480,16,0
SetBuffer BackBuffer()
camera=CreateCamera()
While Not KeyDown( 1 )
RenderWorld
ScreenRatio# = 1280/1024
Text 0,0,ScreenRatio#
Flip
Wend
End