This IS Tanks Universal we're talking about isn't it?
It'd be faster to use Octothorpes method.
No reason why you still can't use a second camerarender for the whole hud display which is outwith the play area. Depending on how you do it, it pmay not even be necessary to copyrect to a texturebuffer.
Stevie
It'd be faster to use Octothorpes method.
No reason why you still can't use a second camerarender for the whole hud display which is outwith the play area. Depending on how you do it, it pmay not even be necessary to copyrect to a texturebuffer.
Stevie