thx yox... most of the credit for the water goes to Fredborg... my water is based on his code, but it has been modded extensively to get rid of the particle clipping for the wakes, and to allow selective reflections, different textures have been added, and few other differences...
after i'm done going over some code that has been generously offered by Cygnus, i may have to do a lil more modding to it to implement Cyg's clipping planes algorithm... THX CYG!!!
--Mike
after i'm done going over some code that has been generously offered by Cygnus, i may have to do a lil more modding to it to implement Cyg's clipping planes algorithm... THX CYG!!!
--Mike