Audio Import

BlitzMax Forums/BlitzMax Programming/Audio Import

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Because you can load files from a file with strings in. There is no possibility to do that effectively on buildtime, which is why media imports need to be done manually.
I'm not even mentioning user modules. There any automatic would definitely break ... the precompiler would be needed to be tought for any module existing in your installation and thats definitely more work that use.

And just to mentioned: C / C++ / C# etc do not do it automatically as well, so no real problem with that.

PB and some others might do it, but they have no fully module based approach, they have their core modules that have their predefined build.

But I agree, the Framework Assistant should become a default tool attached or integrated to the BM IDE at best.
How about getting it into the community build of the IDE? (its superior anyway)