Just a question- What would we need to do to get this onto Mac/Linux? Iknow you said you had tried, just wondering if perhaps we could do it ourselves?
Well, in theory it would only be a matter of compiling the engine on Linux and Mac.
I wonder if I could put all required packages required to run Bmax, Ogre and Newton on a cd and make Ubuntu fetch them from there instead of the online archive.
Another option is to hand over the source to someone else and let that person compile it, but I would like to give it a try myself first, figuring it would be a good opportunity to learn Linux.