Just think of "Plasmorg" as a retro-style arcade game with a new millenium twist to it. You'll see what I mean, "When It's Done." Doesn't that "WID" line sound familiar? If you've been hanging around the 3D Realms forum site, it should sound VERY familiar... Hehe, different topic there, sorry.
Back on the topic at hand, seems like this may look like a great idea for a revival of the arcade as we've known it, and this seems like something for you to test out. I'm probably pushing for an Easter completion on my original Beta version of Plasmorg with the keyboard and mouse version. The joystick/gamepad versions may come out towards May, possibly, to give you an idea, my game's going to be programmed around this joystick: http://www.walmart.com/catalog/product.do?product_id=3504720 (The Logitech Dual Action), that, and maybe a second XBox/X360-style joystick version. Not too sure if I'm gonna port this to any game console, that would require converting the code to C++. I'll see how far I get with this. Thanks for your enthusiasm.
Back on the topic at hand, seems like this may look like a great idea for a revival of the arcade as we've known it, and this seems like something for you to test out. I'm probably pushing for an Easter completion on my original Beta version of Plasmorg with the keyboard and mouse version. The joystick/gamepad versions may come out towards May, possibly, to give you an idea, my game's going to be programmed around this joystick: http://www.walmart.com/catalog/product.do?product_id=3504720 (The Logitech Dual Action), that, and maybe a second XBox/X360-style joystick version. Not too sure if I'm gonna port this to any game console, that would require converting the code to C++. I'll see how far I get with this. Thanks for your enthusiasm.