I don't think the openXDK supports 3D at all. I did a quick look in the forum, and one of the newest posts suggested that no one has been able to access the GPU.
3d is more of a wish than a planned implementation, I'm afraid. No one's reverse engineered how to interface with the GPU, the result being only official XDK compiled XBEs have 3d acceleration.
That being said I hacked together a proof of concept port of Mesa, a software rendering GL library. You can find it at:
www.th0mas.xbox-scene.com/releases/libMesa-bin.tgz
with example code here:
www.th0mas.xbox-scene.com/releases/test-mesa.tgz
I'm actually about to revisit this source and see what more I can do with it; expect a better release soon
so it doesn't look all that promising.
Prime Target Entertainment
Leadfoot Productions
3d is more of a wish than a planned implementation, I'm afraid. No one's reverse engineered how to interface with the GPU, the result being only official XDK compiled XBEs have 3d acceleration.
That being said I hacked together a proof of concept port of Mesa, a software rendering GL library. You can find it at:
www.th0mas.xbox-scene.com/releases/libMesa-bin.tgz
with example code here:
www.th0mas.xbox-scene.com/releases/test-mesa.tgz
I'm actually about to revisit this source and see what more I can do with it; expect a better release soon
so it doesn't look all that promising.
Prime Target Entertainment
Leadfoot Productions
:sigh: I guess the best thing to do is to trade my XBox for a PS2, get a Net Yaroze, and do some games through that. I only wish that Microsoft would've made it that easy...