I don't think the openXDK supports 3D at all. I did a quick look in the forum, and one of the newest posts suggested that no one has been able to access the GPU.
so it doesn't look all that promising.
3d is more of a wish than a planned implementation, I'm afraid. No one's reverse engineered how to interface with the GPU, the result being only official XDK compiled XBEs have 3d acceleration.
That being said I hacked together a proof of concept port of Mesa, a software rendering GL library. You can find it at:
http://www.th0mas.xbox-scene.com/releases/libMesa-bin.tgz
with example code here:
http://www.th0mas.xbox-scene.com/releases/test-mesa.tgz
I'm actually about to revisit this source and see what more I can do with it; expect a better release soon
That being said I hacked together a proof of concept port of Mesa, a software rendering GL library. You can find it at:
http://www.th0mas.xbox-scene.com/releases/libMesa-bin.tgz
with example code here:
http://www.th0mas.xbox-scene.com/releases/test-mesa.tgz
I'm actually about to revisit this source and see what more I can do with it; expect a better release soon
so it doesn't look all that promising.