UDP FPS

Blitz3D Forums/Blitz3D Beginners Area/UDP FPS

I am not trying to use both in the game or at the same time. I am trying to use DirectPlay in the starting screen to get the IP addresses of all of the players so that I can then use UDP during the actual game. I know this is probably not the best way to do it, but how else can I get all of the IP addresses of all of the players who join?

A better or easier way to do this would help me a lot!