Large PNG: You are restricted to the supported texture sizes (2048x2048 for most) if you don't want to stay on pixmaps which are slower.
But even then, you can't render on a larger space than the maximum resolution is.
Saving on AVI is not that hard, assuming you have a DLL or know how to do it. BM can't do it, nor can it play movies.
But even then, you can't render on a larger space than the maximum resolution is.
Saving on AVI is not that hard, assuming you have a DLL or know how to do it. BM can't do it, nor can it play movies.