Oh, I see.
Then, "fill rate" is hardware-dependent on end user pc.
http://digilander.libero.it/F1Land/3dfxarchive/develop/tech/fillrate.html
Thank you.
Sammy
:)
Then, "fill rate" is hardware-dependent on end user pc.
http://digilander.libero.it/F1Land/3dfxarchive/develop/tech/fillrate.html
Thank you.
Sammy
:)