3D VR Headset

Blitz3D Forums/Blitz3D Programming/3D VR Headset

while I'm at it:
in a "kernel32.decls" the following lines are required:
.lib "kernel32.dll"
RtlMoveMemory2%(Destination*,Source,Length) : "RtlMoveMemory"

In the app you will have to make a 10 bytes bank ready to retrieve data from the returned adress:
my_buffer=createbank(10)

In blitz you would then:
adr=Get_Version()
rtlMoveMemory2(my_buffer,adr,10)
version$=""
for i=0 to 9
 version$=version$+chr$(peekbyte(my_buffer,i))
next
Print version$