Porting a Blitz Programmed Game to Pocket PC

Blitz3D Forums/Blitz3D Programming/Porting a Blitz Programmed Game to Pocket PC

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

As far as I know pocket PC devices do now have in built 3D accelerated graphics. However, Blitz3D is based on DX7 and pocket PCs use GAPI and other 3D engine systems. Porting to VC++ would require a rebuild of the Blitz3D engine syntax on the pocket PC GAPI (Graphics API). If somebody did that, there would be a huge new market for Blitz3D applications and games...