BLIde 0.6.2 released

BlitzMax Forums/BlitzMax Programming/BLIde 0.6.2 released

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Hi to everybody.
for newcomers BLIde is a free .net IDE (Integrated development environment) for BlitzMax. It is absolutely free. for more information, check http://www.blide.org/

This is the changelog for the new version:


Block commenting / uncommenting

Block regioning / unregioning

NEW application information dialog, enabling you to associate your application with your personal information

Some organization changes in the dependencies tree (there will be some improvements in further versions)

Additional file's manager can now add several files from the 'Import existing file' dialog

FIXED: Refresh dependencies bug

Now the TAB SIZE of the editor is customizable

New the start-up mode of BLIde is customizable (welcome page, open last, or do nothing)

FIXED: BLIde was crashing when there where not-module oriented forldes in the Blitzmax mod folder

FIXED: Autocompletion disabled inside literals

New BLIde logo (I love the new BLIde LOGO)

New organization of the menus (much more logical)

NEW FEATURE: Console pops-up when a running program prints anything on it

New Feature: Fold all when a new application is loaded (customizable)

New: Several improvements to the 'BLIde configuration wizard'

Some little memory freeing bugs solved here and there...

BLIde debug stays opened after a running application causes an unhandled exception, enablig you to find the line of code that has caused the bug, see all the call stack releated information, debug variables, etc.

Support for TXT files directly in the IDE

Support for XML files directly in the IDE

FIXED: There where some incompatibilities reading some modules in the learning modules keywords dialog

Graphic preview now inform on mouse cords (very useful for 2D games)

Several improvements to the editor colors dialog