I think I may have that program somewhere, but I never thought about it up until now. Thanks a lot for pointing out Game Editor. I mean, with Visual C++ 2005, especially the Standard Edition, you can use some built-in technology to port a game into a Pocket PC that Microsoft provides to you. Of course, converting Blitz 3D code to VC++ is half the battle, which will be a headache...
Porting a Blitz Programmed Game to Pocket PC
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