Yeah. Also, VS 2005 Standard and Professional have tools for Pocket PC, from how I understand. Of course, VS 2005 can slow down a game's programming significantly from Blitz 3D's code. My guess is, VC++ would be the fastest, but the most difficult language to convert a Blitz game to.
Porting a Blitz Programmed Game to Pocket PC
Blitz3D Forums/Blitz3D Programming/Porting a Blitz Programmed Game to Pocket PCThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.