Max Number of vars passed to a function?

Blitz3D Forums/Blitz3D Programming/Max Number of vars passed to a function?

It may be possible, but I don't think you should have a function that takes 20 elements...
6 is about as much as I can stand, personally, and that's only if they are all related. (eg: x,y,z,pi,ya,ro).

Unless there's something weird and wonderful being done here which involves functions with lots of arguments used in a unique way, that is :)