Blitzmax game suddenly slow

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First, what is the status of the problem?
Does it run OK in either DX and/or GL mode on Bmax 1.16?
Second, adding the debug messages would show if it was a general slowdown or a specific area of code which slowed down. If, for example, some functions were slower than before you coulc the similarity of commands and usen them to review changes in Bmax source code.
Third, posting your code allows other people to feedback on whether they see the same problems. If they do then more people are available to diagnose the problem and/or make suggestions and/or give advice.
Make sense?