I wanted to just try a spaceship game to get the hang of things and randomly in the middle of the game have everything go into a 3D spin and flip the whole thing around. Do you guys know what I mean?
Also, for this 3D spin thing, would I have to use Sin/Cos to pre-compute a circle for the camera to take while always pointing it towards a PivotPoint in the middle?
(I've learned a lot in just a few days!)
What I mean is similar to the way the camera rotates around the mid-air princess in Shrek as she deals with Robin Hood and Co.
Also, for this 3D spin thing, would I have to use Sin/Cos to pre-compute a circle for the camera to take while always pointing it towards a PivotPoint in the middle?
(I've learned a lot in just a few days!)
What I mean is similar to the way the camera rotates around the mid-air princess in Shrek as she deals with Robin Hood and Co.