Most of the images are very small, not over 50x50. Only the logo and game_over logo are bigger, and they're about 400x300 or something.
I will never ever code for D3D, because I can't use it on other platforms.. What do you mean by filtered images, and that I must not use them - do you mean images with alpha/transparency?
I have no idea what GC mode means or even is, so I will read up on that later when I sit down to code again :) Thanks Dreamora!
Here's the images..
I will never ever code for D3D, because I can't use it on other platforms.. What do you mean by filtered images, and that I must not use them - do you mean images with alpha/transparency?
I have no idea what GC mode means or even is, so I will read up on that later when I sit down to code again :) Thanks Dreamora!
Here's the images..
Incbin "images\ball.png" Incbin "images\paddle.png" Incbin "images\paddle_left.png" Incbin "images\paddle_right.png" Incbin "images\paddle_middle.png" Incbin "images\tile.png" Incbin "images\brick_1.png" Incbin "images\cracked_1.png" Incbin "images\cracked_2.png" Incbin "images\cracked_3.png" Incbin "images\logo.png" Incbin "images\gameover.png" Incbin "images\logo_shadow.png" Incbin "images\powerup\_tile.png" Incbin "images\powerup\_glass.png" Incbin "images\powerup\faster.png" Incbin "images\powerup\slower.png" Incbin "images\powerup\magnet.png" Incbin "images\powerup\multi3x.png" Incbin "images\powerup\multi5x.png" Incbin "images\powerup\multi9x.png" Incbin "images\powerup\multi15x.png" Incbin "images\powerup\multix2.png" Incbin "images\powerup\multix3.png" Incbin "images\debris\debris001.png" Incbin "images\debris\debris002.png" Incbin "images\debris\debris003.png" Incbin "images\debris\debris004.png" Incbin "images\debris\debris005.png" Incbin "images\debris\debris006.png" Incbin "images\debris\debris007.png" Incbin "images\debris\debris008.png" Incbin "images\debris\debris009.png" Incbin "images\debris\debris010.png" Incbin "images\debris\debris011.png" Incbin "images\debris\debris012.png" Incbin "images\debris\debris013.png" Incbin "images\debris\debris014.png" Incbin "images\debris\debris015.png" Incbin "images\debris\debris016.png" Incbin "images\debris\debris017.png" Global tileimg:Timage=LoadImage("incbin::images\tile.png") Global ballimg:Timage=LoadImage("incbin::images\ball.png") Global paddle_leftimg:Timage=LoadImage("incbin::images\paddle_left.png") Global paddle_middleimg:Timage=LoadImage("incbin::images\paddle_middle.png") Global paddle_rightimg:Timage=LoadImage("incbin::images\paddle_right.png") Global logoimg:Timage=LoadImage("incbin::images\logo.png") Global gameoverimg:Timage=LoadImage("incbin::images\gameover.png") Global logo_shadowimg:Timage=LoadImage("incbin::images\logo_shadow.png") Global brick1img:Timage=LoadImage("incbin::images\brick_1.png") Global cracked_1:Timage=LoadImage("incbin::images\cracked_1.png") Global cracked_2:Timage=LoadImage("incbin::images\cracked_2.png") Global cracked_3:Timage=LoadImage("incbin::images\cracked_3.png") Global tile:Timage=LoadImage("incbin::images\powerup\_tile.png") Global glass:Timage=LoadImage("incbin::images\powerup\_glass.png") Global faster:Timage=LoadImage("incbin::images\powerup\faster.png") Global slower:Timage=LoadImage("incbin::images\powerup\slower.png") Global magnet:Timage=LoadImage("incbin::images\powerup\magnet.png") Global multi3x:Timage=LoadImage("incbin::images\powerup\multi3x.png") Global multi5x:Timage=LoadImage("incbin::images\powerup\multi5x.png") Global multi9x:Timage=LoadImage("incbin::images\powerup\multi9x.png") Global multi15x:Timage=LoadImage("incbin::images\powerup\multi15x.png") Global multix2:Timage=LoadImage("incbin::images\powerup\multix2.png") Global multix3:Timage=LoadImage("incbin::images\powerup\multix3.png")