sswift: Naw on windows BM defaults to DirectX since 1.10.
Only on the other two OS' it defaults to OpenGL.
Thats what the Versions.doc states.
But somehow it falls back to OpenGL if you framework with brl.glmax2d without importing the D3D7max2d without notifying.
Only on the other two OS' it defaults to OpenGL.
Thats what the Versions.doc states.
But somehow it falls back to OpenGL if you framework with brl.glmax2d without importing the D3D7max2d without notifying.