Newbie questions!

BlitzMax Forums/BlitzMax Beginners Area/Newbie questions!

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You can not get data from a linked list without looping.
Use TMap instead and unique names for the object, then you can get the object by name.

On the "reference outside everywhere": Set the ball global to the type instead of field. now you can use type.ball to reference it after you used the newgame function/method (within the type)