A taste of my sprite system to come...

BlitzMax Forums/BlitzMax Programming/A taste of my sprite system to come...

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note to self: document TData

And no TMax2DGraphics does not currently extend TDataType so you couldn't have used the following friendly functions:

Method ReadObject:Object( stream:TStream )
Method WriteObject( obj:Object,stream:TStream )

In regards to design, a sprite Type that extends TMax2DGraphics may save you some typing but unfortunately we seem to be missing some features in BlitzMax currently.