I've never figured out how to create a dynamic spherical environment map in Blitz3D. I could increase the focal width of a small enviroment-cam, but it wouldn't make a sphere map.
I've pretty much kept a wide birth of sphere maps as a result as I don't really know what to do with them, i'll keep an eye on this thread :).
I've pretty much kept a wide birth of sphere maps as a result as I don't really know what to do with them, i'll keep an eye on this thread :).