just make the variables global.
Global player:TBall = Createball()
as for the list thing
x:TBall = TBall(mylist.ValueAtIndex(23))
Global player:TBall = Createball()
as for the list thing
x:TBall = TBall(mylist.ValueAtIndex(23))
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.