Sswift's Shadow System....

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Ok, i am in the process of adding shadows to one of my consepts. I am getting around 150fps before i implement sswift's shadow system but after i add it in i get around 26.
I tried running it on a top of the line system and a medium-to-crap system and it runs at the same fps on both machines.
In my project i have framelimiting code but it doesnt seem to matter if i take it out or not it still seems to take off around 125 frames.
Anyone else had this? And anyone else fixed it?