Well for me I flip for each canvas that is drawn to and that seems to work. The extra flips in the example after the delays are just to show the fields clearing out. but in your code I would have thought either would work
canvas
BlitzMax Forums/BlitzMax Programming/canvasThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.