@Duck they'll still be a purpose. For an automation updater system i'm going to make. You just has the 2dPoint and have an array of functions that requires 2dPoint and makes ArrayI[] and ArrayF#[] optional. The object(2DPointAutomator) will have a 1D array for procedures and a 2D array for args. THe first dimension is for creating a parallel with the currenct Procedure and the second array is for the passed functions args.
That's just the rough idea of the system..there's alot more control..auto killing and such. But i'm just showing you why something like that could be useful.
Function ShakeXY( 2Dpoint, I[]=Null, F[]=Null ) 'Sees if I or F is not null then uses it for calcs. Functoin ShiftXY( 2Dpoint, I[]=Null, F[]=Null ) 2dAutomator.SetPoint( Camera.pivot.p ) ' FunctPoint, I[], F[] 2dAutomator.AddProcedure( ShakeXY, [-2,2,-2,2], Null ) 2dAutomator.AddProcedure( ShiftXY, [1,2], Null ) 'Some where else code where it is Always called 2dAutomator.Update() Method UPdate() For I = 0 to funProcedure.length - 1 funProcedure[i](2DPoint, I[I][], F[I][] ) Next End MEthod
That's just the rough idea of the system..there's alot more control..auto killing and such. But i'm just showing you why something like that could be useful.