I came across the same problem.
for int and float Arrays you can just type:
Local a:int[] = [1 , 2 , 3]
local b:float[] = [1.0 , 2.0 , 3.0]
but for byte and double arrays you will have to do this.
Local a:byte[] = [Byte(1) , Byte(2) , Byte(3)]
and
Local b:Double[] = [Double(1.0) , Double(2.0) , Double(3.0)]
At least this is what I am doing.
for int and float Arrays you can just type:
Local a:int[] = [1 , 2 , 3]
local b:float[] = [1.0 , 2.0 , 3.0]
but for byte and double arrays you will have to do this.
Local a:byte[] = [Byte(1) , Byte(2) , Byte(3)]
and
Local b:Double[] = [Double(1.0) , Double(2.0) , Double(3.0)]
At least this is what I am doing.