Gnet messages

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Ok, from playing with some code, it seems that messages go back to the sender and not to the object sent (hope that makes sense :D )

i.e client app connects to sever and creates an object, server on receiving the object sends a message back to the client.

the client would not be able to send a message to the orginal object it sent to the server at a later point in the program.

Is this correct, as when I have tried to send a message from client to server to the object the client created nothing happens.

Also how would i go about finding the ips of connected clients? (without sending them from the client, not sure how to this either :D)

cheers.