Slowdown... :(

BlitzPlus Forums/BlitzPlus Beginners Area/Slowdown... :(

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Thanks. I realized a big problem. When the game was strictly 1-player, I did something like this:

If player gets hit with the bullet

     draw()
     flip
     delay 1000
     delete player

Endif


I did this so the player could see the bullet actually hit them.

Jeez, I'm stupid.