No problem Wayne ;)
I've not had much experience with animated meshes tbh, how is each frame stored? Is each frame a set of children meshes to the parent mesh?
That's what Kuri seems to be doing above, cycling to the last child mesh and creating the TriMesh from that, is this right?
I've not had much experience with animated meshes tbh, how is each frame stored? Is each frame a set of children meshes to the parent mesh?
That's what Kuri seems to be doing above, cycling to the last child mesh and creating the TriMesh from that, is this right?