next gen and alpha

Miscellaneous Forums/General Discussion/next gen and alpha

Lol, PS2 had ridiculous sorting issues. At least in our engine, we had to give everything extra thickness as in a 1:1 scale level built in max, any thinner than .2 units with back faces would start fighting, whether it was alpha or not.

This was a while ago, but kind of explained why a lot of games had a fairly chunky look.