"and a public 'beta test' of sorts is not completely out of the question" might be an opportunity to put out some constructive critisism.
Will be interesting to see where the big issues are. Hopefully the key ones that hurt Blitz3D will be addressed at least.
I personaly would love to see a base Blitz3D comparable engine, with an extended shader engine addon. But thats mostly because I am more interested in a cross platform Blitz3D with a few optimizations than anything too fancy.
Will be interesting to see where the big issues are. Hopefully the key ones that hurt Blitz3D will be addressed at least.
I personaly would love to see a base Blitz3D comparable engine, with an extended shader engine addon. But thats mostly because I am more interested in a cross platform Blitz3D with a few optimizations than anything too fancy.