i really like this... if you continue this i'll be forced to purchase a license to play :)
a few things i think needs looking at...
1- jump key... you've gotta make it so that if it is pressed and the forward key is pressed, then the jump sequence is activated... having to continuously press it and release it is very awkward, and does not work like walking down stairs, where no keypress has to be repeated...
2- the turn and movement is wayyy to fast...
3- the main cube, sorry... quoob, is textured in a completely different style than the otehr objects (flare, keys, asteroids, etc) they should share the same graphics propertys... same texturing technique...
4- the QUOOB title... should be a lil more menacing... otherworldly... something... right now i thought i was entering a cartoon like game...
otherwise... this is the kinda stuff that i waould spend hours playing... like the original Doom :)
good luck... looks like you've got a winner here...
--Mike
a few things i think needs looking at...
1- jump key... you've gotta make it so that if it is pressed and the forward key is pressed, then the jump sequence is activated... having to continuously press it and release it is very awkward, and does not work like walking down stairs, where no keypress has to be repeated...
2- the turn and movement is wayyy to fast...
3- the main cube, sorry... quoob, is textured in a completely different style than the otehr objects (flare, keys, asteroids, etc) they should share the same graphics propertys... same texturing technique...
4- the QUOOB title... should be a lil more menacing... otherworldly... something... right now i thought i was entering a cartoon like game...
otherwise... this is the kinda stuff that i waould spend hours playing... like the original Doom :)
good luck... looks like you've got a winner here...
--Mike