next gen and alpha

Miscellaneous Forums/General Discussion/next gen and alpha


no windows , bottles or glasses



Why wouldn't you just use a refractive shader on these things? Additionally, a lot of these things you mention can be polygon modeled and don't have to be faked with a texture anymore (although you can also map shaders to textures and have multiple textures per model). I think hair can be done with shaders as well can it not? I definitely don't remember the hair in Perfect Dark as looking bad myself. Look at Kameo ... that has a great fur shader anyway. I think you're relying on the old ways too much and not embracing the new technology.

Shaders rule!