www.supload.com/free/obliv1.jpg/view/
That screenshot looks like it was scanned from a magazine. If you look at the levels in photoshop, it doesn't reach the top or the bottom of the range of brightnesses. About a quarter of the range is unused. So this is probably a scan from a mag which was too dark, and someone lightened it up to make it bright enough to see all the detail in the scene, which you probably can't see in the actual game.
Also, though I have no intention of playing this, if I did, I'd be happy to see that stupid bloom go. And from those two screenshots, I don't see any difference in the lighting, other than a bloom filter, and the fact that instead of the woman casting a shadow twoards the torch, she's now casting a shadow sideways towards it, which more acurate, though till completely wrong considering none of the apparent major light sources illuminating the characters are coming from the left side of the screen.
That screenshot looks like it was scanned from a magazine. If you look at the levels in photoshop, it doesn't reach the top or the bottom of the range of brightnesses. About a quarter of the range is unused. So this is probably a scan from a mag which was too dark, and someone lightened it up to make it bright enough to see all the detail in the scene, which you probably can't see in the actual game.
Also, though I have no intention of playing this, if I did, I'd be happy to see that stupid bloom go. And from those two screenshots, I don't see any difference in the lighting, other than a bloom filter, and the fact that instead of the woman casting a shadow twoards the torch, she's now casting a shadow sideways towards it, which more acurate, though till completely wrong considering none of the apparent major light sources illuminating the characters are coming from the left side of the screen.