heres a screenie of the editor so far...

The window on the front is the tileset editor which you use to change the flags of each tile as given by the two list boxes on the right. you simply select an item on the far right box and then click add and then that flag gets added and thesame to remove a flag. Its taken a bit long to create this 'simple' part of the editor then i thought, the tileset editor is basicaly done tho the next thing i think is the map painting stuff.
As far as the actual ISO engine code, well thats basically done. you can see on the above a list of layers - at the mo thiers no real use to add or remove layers (in fact i'd advise not too) but its there for future developments.
I'm going to hold of having 'heights' and release the new version as it is after some more testing and once the editor is done.
well back to work...
The window on the front is the tileset editor which you use to change the flags of each tile as given by the two list boxes on the right. you simply select an item on the far right box and then click add and then that flag gets added and thesame to remove a flag. Its taken a bit long to create this 'simple' part of the editor then i thought, the tileset editor is basicaly done tho the next thing i think is the map painting stuff.
As far as the actual ISO engine code, well thats basically done. you can see on the above a list of layers - at the mo thiers no real use to add or remove layers (in fact i'd advise not too) but its there for future developments.
I'm going to hold of having 'heights' and release the new version as it is after some more testing and once the editor is done.
well back to work...