(I'm cross-posting because I'm an evil man.)
Can we get at DirectX API calls from BlitzMax? If so, the community should be able to write their own Direct3D module based off the design of Blitz3D's API. Would this be possible?
Can we get at DirectX API calls from BlitzMax? If so, the community should be able to write their own Direct3D module based off the design of Blitz3D's API. Would this be possible?