CameraPicks are slow.
CameraPicks with long CameraRanges (if I'm not mistaken) are even slower if the CameraPick didn't collide with anything.
2D commands (DrawImage) with some graphics cards can be extremely slow.
CameraPicks with long CameraRanges (if I'm not mistaken) are even slower if the CameraPick didn't collide with anything.
2D commands (DrawImage) with some graphics cards can be extremely slow.