Cycle AnimImage frames using Mod

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Ok, I know there's a way to cycle through AnimImage frames using Mod, so that when the highest frame is reached the result is 0..but I'll be damned if I can remember how it goes. It accomplishes the same thing as:
frame:+ 1
If frame = 8 Then frame = 0 ' Assuming frame count 0-7

but looks nicer and uses Mod somehow.

Can someone help me remember this little tidbit? I couldn't find it in the code archives.

Thanks
Russell