Good way to make an entity a light source?

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Is there a good way to make an entity produce a light that will only glow up within another entity?

Say I have a room and I want a light to glow up just that room, but there's no door and outside the room there's another room with a light.. How can I make it so the one doesn't go through the walls but can mix well with the light from the other room?

If it's just playing with the LightRange just tell me and I'll do that..

Thanks!
Chad