Hey, i have made some very small changes to this guys code:
http://www.blitzbasic.com/Community/posts.php?topic=39353
Basically, slapped on a new normal map and texture. This technique is brilliant! I've put a slightly larger cubemap texture too.
Arrow keys to move the camera around the rotating dragon and rotating landscape. A big hand to MSW! A and Z to zoom in and out.
http://www.rosscrooks.pwp.blueyonder.co.uk/normalmapping1.zip
And the Imp version:
http://www.rosscrooks.pwp.blueyonder.co.uk/imp.zip