I posted an example with normal maps on the coldsteel forums, made in blitz3d, but media and exe and dll is included. I think it could work with the demo, but maybe the normalmap function isn't there.
It's being worked on quite a lot, and Jedive keeps adding features. Updates are fairly frequent. I only wish Mark was as fast. Very soon CS may be a very good product. It already is, but it lacks just a few functions and examples in documentation. I'll be making some examples on the CS forum when i get time.
Also i managed to get some shaders going in there so when i get time i'll post examples about how to use them.
It's as easy as blitz3d btw.
It's being worked on quite a lot, and Jedive keeps adding features. Updates are fairly frequent. I only wish Mark was as fast. Very soon CS may be a very good product. It already is, but it lacks just a few functions and examples in documentation. I'll be making some examples on the CS forum when i get time.
Also i managed to get some shaders going in there so when i get time i'll post examples about how to use them.
It's as easy as blitz3d btw.