bmax2D collision lib

BlitzMax Forums/BlitzMax Programming/bmax2D collision lib

no..the hulls produced are irregular - they fit the shape as
close as possible - so most shapes can produce very good
collision hulls - concave or convex - the final shape is built
from triangles..so the tests are always convex.

of course this is more expensive in processing terms, but
it was a design decision im sticking with.