JV-ODE: Bug in dSpaceDestroy()

Blitz3D Forums/Blitz3D Userlibs/JV-ODE: Bug in dSpaceDestroy()

Heh, the same problem lies in the old-old-old ODE wrapper i used in the racer. :D Luckily I dont need to free/recreate everything on a new game loop. JV-ODE sure is a solid peice of kit.