2MadJack - For what purposes the site of a code is necessary to you?
Well, I've got a game well along in development (which uses animated meshes, several collision types, etc..) and I wanted to see how tricky it would be to overlay your functions on top.
Also - doing some testing with example 1, it seems to me that you get good speed increases with simple meshes - but anything more complex and using Blitz entities are faster?
Well, I've got a game well along in development (which uses animated meshes, several collision types, etc..) and I wanted to see how tricky it would be to overlay your functions on top.
Also - doing some testing with example 1, it seems to me that you get good speed increases with simple meshes - but anything more complex and using Blitz entities are faster?