The best solution would still be a mix of TS and real physical controls, knobs, sliders, buttons etc.
The point with TS is that you still need to watch where you touch. With physical controls (think synthesizers) you can almost blindly move you hand to a certain spot, if you feel a knob being there, then you can move it blindly.
(Think of the pitchbend wheel/stick, just to name something)
The point with TS is that you still need to watch where you touch. With physical controls (think synthesizers) you can almost blindly move you hand to a certain spot, if you feel a knob being there, then you can move it blindly.
(Think of the pitchbend wheel/stick, just to name something)