I'm doing a simple Blackjack game and need a timer when dealing the cards, so there is about 0.3 sec between each card. I can't just pause the whole main loop as there is animation going on (i.e. UpdateAll() needs to run each frame). What's the best way to go about this?
The program is running a while/wend loop with a select/case statement which runs a Method at the time. I've got something that works, using a global timer variable, but it feels a bit clunky so I was wondering if there is a better way to do it?
The program is running a while/wend loop with a select/case statement which runs a Method at the time. I've got something that works, using a global timer variable, but it feels a bit clunky so I was wondering if there is a better way to do it?